Nik Miclette | Industrial Designer

About

About

              Since I was young I've always been a maker, starting with Lego's I spent my early childhood creating story driven environments. Inspired by my teenage years filled with games I applied to RIT's 3D Design program. Spending my first four years studying 3D Design, I was immersed among digital canvases populated with digital perspectives on design. I spent much of those years studying a mixture of environmental design and modeling strategies. As an aspiring designer the digital canvas allowed me infinite possibilities limited by only my imagination. Having briefly worked in the video game industry I found that my passion for games was strong, but still something was missing. I enjoyed the design process but I felt my designs could have more of an impact. With this in mind I applied to RIT's Industrial Design program hoping to learn more.

             Since beginning graduate school I’ve fallen in love with the product design process. There is moment during the design process, the transitional phase between a digital design and a physical prototype that is particularly fascinating. It’s truly the physical realization of an idea that is inspiring to me. As an industrial designer that moment pushes me to continually create and make. I strive to live in that moment between digital canvas and physical prototype, the moment when an idea is coerced into reality.